Monday, July 25, 2011
A Peek Into The Final Stage Of Ethereal
When complete this will be the setting of the final battle in the war between the Rebels and the Ethereals. Stay tuned...
Thursday, June 30, 2011
Ethereal Forums -- The Roundtable -- Live!
Post your comments of the Ethereal Beta onto our Ethereal Forums: The Roundtable.
Wednesday, June 29, 2011
Ethereal Dev Team Meets with Media
We're having a great week! Today we met with a few media outlets to discuss our beta release and our game as we approach our official release date. We'll keep you updated if any articles come forth through the press including the following:
Bitmob
GameProGames Radar / Future US Media
IGN
Machinima
PC World
Friday, June 3, 2011
Wednesday, May 18, 2011
Wednesday, May 11, 2011
Blood and GameSpy
We made a few updates this last week.
Our game joining screen has been completely redone, and now uses GameSpy list hosted games:
No decapitation is complete without blood. So, here is a look at the first iteration of our blood effect (the lad who forgot the sound for this video has been sacked):
Oh, and we had another playtest:
Our game joining screen has been completely redone, and now uses GameSpy list hosted games:
No decapitation is complete without blood. So, here is a look at the first iteration of our blood effect (the lad who forgot the sound for this video has been sacked):
Oh, and we had another playtest:
Saturday, May 7, 2011
Prepare for Battle, Prepare for Death
Project Ethereal has been busy with presentations and preparing for what is to come.
Our playtests/battles grow larger as we grow nearer the sacred land.
We must equip ourselves properly, and here we show our latest version of the Weapon/Armor selection screen and the views of the fallen.
Selection Screen
Spectator view
Our playtests/battles grow larger as we grow nearer the sacred land.
We must equip ourselves properly, and here we show our latest version of the Weapon/Armor selection screen and the views of the fallen.
Selection Screen
Spectator view
Sunday, April 17, 2011
April 15 Playtest
Last Friday, we held an important set of playtests throughout the day. We played Ethereal with locally, and across the country.
Thanks to all who playtested, and here are some videos of the action:
Thanks to all who playtested, and here are some videos of the action:
Monday, April 11, 2011
What's This?
Preview of something awesome coming to Ethereal.
Tuesday, April 5, 2011
April 4 Playtest
Hey folks! Check out these videos from our April 4 playtest:
Monday, March 28, 2011
New attack GUIs, for your viewing pleasure
Wednesday, March 23, 2011
Ethereal's Current Character, Armor Sets, Animations for Each Weapon Class
Monday, March 21, 2011
Stab, Slash, or Crush Your Enemies, It's Easy
Friday, March 4, 2011
Ethereal's GDC Demo
GDC 2011 has come to a close, but not before we, Team Ethereal, showed off the latest version of our game at GameSpy's booth on the Expo floor.
Guests at GDC 2011 experienced one-on-one combat with the recently rebuilt slashing (sword & shield) mechanics of our game.
The opportunity to show off our game provided us with a great opportunity for exposure and, more importantly, player feedback.
Thanks to all of our ETC compatriots and GDC guests who played our game and showed support!
Stay tuned to see more from Team Ethereal.
Wednesday, March 2, 2011
Ethereal at GameSpy Booth
Come see Ethereal demoing our latest at GameSpy's booth, at GDC!
Tuesday, February 8, 2011
Ethereal Builds Playable Demo for Gamespy Booth @ GDC
Monday, January 10, 2011
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