Wednesday, May 18, 2011
Wednesday, May 11, 2011
Blood and GameSpy
We made a few updates this last week.
Our game joining screen has been completely redone, and now uses GameSpy list hosted games:
No decapitation is complete without blood. So, here is a look at the first iteration of our blood effect (the lad who forgot the sound for this video has been sacked):
Oh, and we had another playtest:
Our game joining screen has been completely redone, and now uses GameSpy list hosted games:
No decapitation is complete without blood. So, here is a look at the first iteration of our blood effect (the lad who forgot the sound for this video has been sacked):
Oh, and we had another playtest:
Saturday, May 7, 2011
Prepare for Battle, Prepare for Death
Project Ethereal has been busy with presentations and preparing for what is to come.
Our playtests/battles grow larger as we grow nearer the sacred land.
We must equip ourselves properly, and here we show our latest version of the Weapon/Armor selection screen and the views of the fallen.
Selection Screen
Spectator view
Our playtests/battles grow larger as we grow nearer the sacred land.
We must equip ourselves properly, and here we show our latest version of the Weapon/Armor selection screen and the views of the fallen.
Selection Screen
Spectator view
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